Monday, May 9, 2011

The Witcher 2: Assassins of Kings Game Story and Overview

The Witcher 2: Assassins of Kings is the sequel to the popular first Witcher title, released in 2007, and is already highly anticipated by a cult following of fans. Geralt, the white haired slayer of monsters is back and of course there are more than enough monsters to keep him busy. But there  re more than just monsters about this time around, with much bigger things going on in the land of Temeria.



Not only bigger in political  intrigue and story twists but also greater map sizes for Geralt to roam about in, a great improvement from the first Witcher that felt a bit boxy at  times. The gritty and mature approach to fantasy storytelling  hasn’t changed, which is a good thing because this is what sets The Witcher series  apart from all the other RPGs.

The choice and consequence story system is promised to be expanded on to allow for even more changes in response to player choice. The combat system is still as stylish as ever but with smoother controls and a smarter skill tree.  Demos show that different modes of gamer style are supported, allowing players to take on combatants in full frontal battle or in a more stealthy  approach of silent take downs.

One of the main features of the Witcher series is the dialogue and the latest release is set to improve by expanding  further on the dialogue branches. The voice acting is promised to be top notch but this remains to be seen… if done right we could have a serious  contender for RPG of the year for 2011. The Witcher 2: Assassins of Kings will only release on PC with rumours of possible console porting at a later stage.

Screenshot of this game :

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