Showing posts with label Strategy. Show all posts
Showing posts with label Strategy. Show all posts

Thursday, April 14, 2011

Sale Now : Age of Empires III

Age of Empires III will offer gamers the next level of realism, with advanced battle physics and unparalleled visual detail. The new game picks up where Age of Empires II: Age of Kings left off, placing gamers in the position of a European power determined to explore, colonize and conquer the New World. This time period features stunning scenes, from towering European cathedrals to courageous tribes of Native Americans, and spectacular combat with Industrial Age units like rifled infantry, cavalry and tall ships bristling with cannons.

Age of Empires III will once again demonstrate Ensemble Studios’ reputation for excellence and innovation in the real-time strategy (RTS) genre. The game will set a new standard for visual quality and amaze players with detail never before seen in an RTS. Age of Empires III will also excite strategy gamers with new game-play elements, including the concept of a “Home City,“ new civilizations, units, technologies and an immersive new single-player campaign that will span three generations.


Price : Rp 25.000
Number od Disc : 1 DVD


System Requirements
  • Microsoft® Windows® XP
  • PC with 1.4 GHz equivalent or higher processor
  • 256 MB of system RAM
  • 2 GB available hard disk space
  • 32x speed or faster CD-ROM drive
  • 64 MB video card with support for hardware transformation and lighting required
  • Sound card, speakers or headphones required for audio
  • Microsoft Mouse or compatible pointing device
  • 56.6 Kbps or better modem for online play

Do You Want to buy this game? Click this...


Screenshot of Age of Empires III :




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Saturday, March 26, 2011

Now Sale : Heroes of Newerth (HON)

Heroes of Newerth pits two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite sides of a map. The map is split into three continuous 'lanes' (Two in one of the lesser played maps), running from one base to the other. Defensive towers are positioned evenly through each lane, until the lanes terminate at a team's base. Bases are strongly defended with extra defensive towers, and buildings from which units spawn. These units, termed 'creeps' are spawned every thirty seconds, and run along their lane until they meet opposition - which they then attack. Victory is achieved when one of the teams manages to push into the base of the opposing team, and destroys their primary structure; the Hellbourne's 'Sacrificial Shrine', or the Legion's 'Tree of Life'. At any point after fifteen minutes has expired a team can choose to concede defeat - this loses them the game and requires a unanimous team vote to pass.

Players on each team choose one of 75 different heroes, each with various abilities and advantages to form their overall strategy. The players in Heroes of Newerth control a single hero and their development from a top-down perspective, while common features of real time strategy games such as base management and resource collection are removed. Each hero has 4 different abilities which can be learned and upgraded as the hero gains experience and levels up. Experience is gained for killing enemy heroes and creeps. The maximum level a hero can achieve is 25 and the experience required per level gain increases with each new level. The only resource that a player controls is gold which is used for buying various items for his hero. Every hero has small periodic gold income but most of it is gained for killing creeps, enemy heroes and destroying base structures (like defensive towers). An important part is that only the hero which inflicts the final, killing blow gets gold, otherwise they only gain experience, except for in hero kills, where teammates near the kill get gold if they are in proximity. In turn, enemy heroes can terminate their own creeps when they are almost dead to prevent the enemy from placing the killing blow and gaining additional gold and experience. These techniques are called last hitting and denying, both of which are very important early in the game. When a hero dies, he loses a part of his gold and after a certain amount of time, based on their level, respawns at the well located in their team's respective base.

Price      = Rp 35.000


Number of Disc   = 1 DVD

Windows

Minimum:
Processor - 2.2GHz Pentium 4 / AMD 2400+ or faster
RAM - 1GB of RAM
Video Card - GeForce 5 and ATI 9800 w/ 128 MB VRAM
Windows 2000, Windows XP, Windows Vista, Windows 7
Network Connection Required
Recommended:
Processor - 2.0GHz Core 2 Duo / AMD 3500+ or faster
RAM - 1.5GB or higher
Video Card - 256MB Geforce 7800+ or Radeon X1900+
Network Connection Required (Broadband)

Linux

Minimum:
Processor - 2.2GHz Pentium 4 / AMD 2400+ or faster
RAM - 1GB of RAM
Video Card - 128MB fully OpenGL 2.0 / GLSL 1.20 compliant Geforce or Radeon
Network Connection Required
Recommended:
Processor - 2.0GHz Core 2 Duo / AMD 3500+ or faster
RAM - 1.5GB or higher
Video Card - 256MB Geforce 7800+ or Radeon X1900+
Network Connection Required (Broadband)

OS X

Minimum:
Processor - Intel Processor
RAM - 1GB of RAM
Video Card - 128MB fully OpenGL 2.0 / GLSL 1.20 compliant Geforce or Radeon
OS X 10.4 or newer
Network Connection Required
Recommended:
Processor - 2.0GHz Core 2 Duo or faster
RAM - 1.5GB or higher
Video Card - 256MB Geforce 7800+ or Radeon X1900+
Network Connection Required (Broadband)
Supported video cards:
OS X 10.4: Geforce 8600, Radeon HD 2400 or higher
OS X 10.5: Geforce 7300, Quardo FX 4500, Radeon X1600 or higher
Note: Integrated Intel GMA 950/X3100 is not supported


Do you want buy this Game?? Click this... 

Heroes of Newerth Trailer




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Tuesday, February 15, 2011

Stronghold Crusader Extreme

 Price  : Rp 30.000

Number of Disc : 2 CD














Specification Minimum :
Genre: Strategy
File Size: 192 MB
Publisher: Gamecock Media Group
Date Posted: Jul/4/2008

Min Requirements:
OS: WinXp/Win2k
CPU: 500 MHz
MEM: 128 MB RAM
GFX: 32 MB 3D Vid Card 

Game Information : 
You can't go home again. That's the lesson of Stronghold Crusader Extreme, a revamping of Firefly Studios' classic 2002 real-time strategy game Stronghold Crusader. This minor reimagining of an oldie but goodie is several years late for the party, a real-time relic based on antiquated game mechanics and production values. It doesn't even add much in the way of new old-fashioned game content; it simply goes after hardcore fans of the original game with a new Extreme Trail mode of play that takes you up a ladder of impossibly murderous medieval skirmishes.
This is essentially a straight rehashing of the first Stronghold Crusader. Gameplay shows every bit of its age, so what you've got here is an old-school RTS game in which you build bases, gather resources, and grind out soldiers for endless combat. You take on the role of a medieval lord commanding a settlement in the dusty lands of the Crusades-era Middle East, and must build it up by constructing the usual barracks, farms, armories, and mines. Of course, the ultimate purpose is to use this economic backbone to fund an army of knights, spearmen, bowmen, and the like, and proceed to wipe your enemies off the map.
The new Extreme Trail campaign is too difficult for its own good. As with most RTS games from earlier in the decade, the skirmish maps in the 20-mission Extreme Trail campaign are all about speed, not strategy. The winner is always the one who can click the quickest, which makes matches play out more like fast-forwarded street brawls than real military engagements. This is actually one of the zippiest RTS games of all time, and spectacularly tough when compared to the nonextreme trail campaign in the original Stronghold Crusader. The pace has been so amped up and the maps so packed with enemies that the combat is frenzied and chaotic.
Expect to be toast early and often if you don't have some heavy playtime with the first game under your belt. Even with this experience (which you can gain here because you get the complete original game along with the supposedly new one), it's amazingly tough to emerge victorious from even a single one of the scenarios. Multiple enemies target you in all but the very first campaign mission, and this array of foes kicks off every match by immediately hurling columns of troops at your puny little village.
Maps cram all of the factions into such close quarters that it's impossible to get started on a reasonable army before the onslaught begins. Enemy armies are typically coming over the hill within no more than a minute or two from the start of a game. It's hard to figure out what you're supposed to do to stop these assaults, given that you're always stuck battling these massive forces with just the handful of knights and archers that you start with. You have the option of dropping in companies of spearmen and macemen on the fly at timed intervals, and can erect walls to somewhat stem the tide, but this seems to only delay the inevitable as steams of enemy columns constantly rush toward your keep. All you're ever doing is keeping your head above water, not building enough strength to take the fight to the enemy.


Screenshot of Stronghold Crusader Extreme :

Picture 1.0

Picture 1.1


Cara Pembayaran :

Bisa dengan cara kirim SMS ke nomor 087877518621, lalu ketik (nama anda)[space](alamat rumah anda selengkapnya serta kode pos)[space](Nama game yang dipesan).

Contoh : Leo Jl.Nias raya no.18 RT12/RW03 Kemayoran Jakarta Pusat, kode pos 10640 Crysis Warhead

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